Skip to content
ReShade product mark ReShade Post-processing · crosire

Product capabilities

Features built around the frame buffer

Everything below comes from documented ReShade behavior: effect types, ReShade FX, API coverage, presets and the add-on API introduced in 5.0.

Image quality

Post-processing effects you can stack

Official examples include depth-edge SMAA, screen-space ambient occlusion, depth of field, chromatic aberration, film grain, saturation, color correction, cross processing and multi-pass blur.

Antialiasing and sharpness
Depth-edge-detection-driven SMAA and collections such as SweetFX LumaSharpen install through the setup effect checklist.
Lighting and depth
SSAO and depth of field use the depth buffer when exposed. Depth is turned off automatically in multiplayer.
Color and film
Chromatic aberration, dynamic film grain, automatic saturation, color correction and cross processing reshape the final grade.
Best practices for effect stacks

Authoring

ReShade FX shading language

Syntax is based on HLSL with extras for post effects: declare textures in shader code, render to them, change render states, read color and depth, and query timers or key states.

Write shaders once. ReShade compiles them to the right model and language (HLSL, GLSL or SPIR-V) for the active API.

How setup installs shader packs

Compatibility

Graphics API and platform specs

Tabular facts from the official system requirements.

Area Supported
Direct3D9, 10, 11, 12
OpenGLSupported
VulkanSupported
Operating systemWindows 7 SP1, 8.1, 10, 11
Setup runtime.NET Framework 4.8 (official). Some mirrors still list 4.6.2+
Preset files*.ini (and *.txt in game directory auto-load notes)

Setup tool

Effect packages offered at install time

From ReShade Setup v6.8.0 “Select effects to install.”

Standard effects

Utility set including DisplayDepth, UIMask and related helpers.

SweetFX by CeeJay.dk

Original SweetFX collection (LumaSharpen, SMAA, …).

Legacy effects

Effects known from earlier ReShade versions (AmbientLight, …).

OtisFX by Otis_Inf

Virtual photography set including Cinematic DOF.

Depth3D by BlueSkyDefender

Depth-based stereoscopic perception effects.

FXShaders, Daodan, brussell

Bloom and flashlight tools; Comic/ColorIsolation; EyeAdaption and UIDetect.

You can also point setup at a preset .ini so only the effects that preset uses are installed.

Extensibility

Add-on API since ReShade 5.0

Write add-ons for ReShade and host applications. Full add-on support ships in an unsigned build. Prefer the signed installer unless you need that surface.

Version 6.8.0 extends add-on hooks with render pass flags, descriptor range flags, swap-chain color space override on create_swapchain, and begin_render_pass callbacks that can skip the original call.

See 6.8.0 changelog
Download ReShade Latest 6.8.0 · Windows